Oracle Ac-72. Personal project, 3d modeled and UVed in Maya. Textured in Mari and Rendering done in Mental Ray.
"Lung Animation" clip from video used in a ebook and heart module aplication for middle school students about the heart and lungs. Responsible for all aspects of alveoli and capillaries. Used: Autodesk Maya 2015, Zbrush, After Effects, UV Layout. Rendered in Mental Ray.
"Phalaenopsis Orchid" Second project for my Photo-realism class. I was responsible for all aspects. Software Used: Autodesk Maya 2014, Mari, rendered in Mental Ray, Nukex 8.0v6
"The Taxidermist's Study" was the final project for my Photo-realism class. I was responsible for all aspects. Software Used: Autodesk Maya 2014, Mari, Zbrush r6, Adobe Photoshop NukeX 7.0v10
"Lemmergeier" was my Senior II class project. I was responsible for all aspects including modeling, rigging, animation, texturing, lighting, matte painting and composting. Software Used: Maya, Zbrush, Adobe Photoshop, NukeX 8.0v6
"Giant Ground Sloth" Senior I class project. I was in charge of direction, shooting, modeling, texturing, shading, lighting, and composting. Software used Autodesk Maya 2013, NukeX 7v6, Zbrush R6
Model of the character Raqzal I made for the senior film entitled "Cazador de Tiempo" by Animation student Selina Lopez. I was in charge of modeling, creating a bumpmap and UV-ing. Softwares: Maya, Roadkill, Zbrush.
Exterior of a moon base I modeled for a classmate's senior project. Modeled in Maya, UV in UV Layout